Big vs. Small
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In the past, indie games and their AAA counterparts rarely went head to head for an award. Sure there were certain categories and situations that called for it, but they were often considered too different from one another. The Game Awards 2015 took that practice and threw it out the window.
Games are games and art is art no matter how big or small the team or the bankroll behind the project is. There is no reason why Her Story shouldn’t go toe-to-toe with the likes of The Witcher 3: Wild Hunt and win, and The Game Awards recognizes that. Why should we separate our games in such a fashion? The answer is there is no reason why we should. The medium has evolved to a state where greatness can come from the least expected places.
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