Legend of Zelda

11 Things You (Probably) Didn’t Know About the Legend of Zelda NES

Happy 30th anniversary The Legend of Zelda

The Legend of Zelda started as a dungeon building game

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Whenever Nintendo makes a console they always try to make games that take full advantage of the unique features of  the hardware, hence the amount of forced motion control Wii titles. This habit actually dates back to The Legend of Zelda NES where Nintendo originally planned on making it into a dungeon building game.

The reason for this was because the Famicom Disk System used rewritable floppy disks.  Nintendo wanted to allow gamers to utilize this feature in order to make dungeons which they could then challenge their friends to clear. The company later dropped this idea, and the series started to become what it is today.


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Damian Skinner
An Irish liberal arts student with way too much time on his hands who when not obsessing about Monster Hunter, RPGs or some random account he recently found on YouTube he can be found writing for Twinfinite.