New Features in Metro Exodus
Open World Environments
Both of the Metro games have been quality survival shooters, sprinkled with some fantastic horror elements. Up until now, the series has been completely linear, but Metro Exodus changes that forever by introducing open world elements.
Elements is the key word here, of course, and don’t expect a massive Fallout-style world to explore. Metro Exodus essentially splits itself into a number of open world areas and linear segments. You’ll still be exploring the dark, terrifying tunnels of the Russian metro, but the story of Exodus has you journeying to the surface and seeing different locales.
Most of the game takes place in open-ended environments that give you a specific task complete or objective to get to, but lets you do that however you want. You can strike off on your own to find side-quests, scavenge for crafting materials, or take down bandit camps.
Luckily, you can use Artyom’s binoculars to get a lay of the land and mark points of interest, so you won’t just be wandering around blindly. Metro Exodus hopes to have the best of both worlds, and it’ll likely take fans a little while to get used to the game’s format, but at the end of the day, the core of the series is still there.