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how to kill royal griffin witcher 3

How to Beat the Royal Griffin in The Witcher 3

The first real test of your monster-hunting skills.

So you’ve mastered the basics of The Witcher 3 and you’re finally ready to slay your first monster and progress with the story? Nice. You’ve come to the right place. Here’s how to beat the Royal Griffin in The Witcher 3.

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As the first mandatory monster fight in the game, the Royal Griffin isn’t too tough to handle as long as you’re careful and know when to back away. Before attempting this fight, I’d recommend leveling Geralt up to level 2 at least. This can be done by doing the sidequests you come across during the prologue and will give you a much easier time against the Griffin.

Right before heading to the Griffin’s trapping location, the game will automatically prompt you to craft a few Thunderbolt Potions. These will help to increase Geralt’s strength and should prove to be very useful in the upcoming fight.

Do note that the Potions last for 30 seconds, so you’ll have to consume another one when the effect runs out. Equip them in one of your item slots and you’ll be ready to go.

Beating the Royal Griffin in The Witcher 3

The Royal Griffin has two main attacks in its first phase that you’ll need to watch out for. When you first encounter it, it’ll most likely circle around you in the air, getting ready for a dangerous dive attack. Prepare to roll out of the way by listening for the Griffin’s shriek.

Once you hear it, roll out of harm’s way, lock on to your target, and start attacking from the rear. Every now and then, the Griffin will take to the skies to charge up for its diving attack. If your aim is good enough, you can also shoot it out of the sky with the crossbow Vesemir gives you. This causes the Griffin to fall onto the ground, allowing you to get a few extra hits in. If you’re quick enough, shooting a crossbow bolt at the Griffin right when it tries to take off again will keep the monster grounded, allowing you to resume your sword attacks.

If you choose not to use the crossbow, there’s one more ground attack that you’ll have to watch out for. When on the ground, the Griffin will attempt to swipe at you with its claws. Thankfully, the Griffin doesn’t have much range and swiftly dodging to the side and attacking from behind will easily avoid these melee attacks.

Once you’ve gotten the Griffin down to about a third of its health, the monster will fly off once more. This time, it’s flying to escape. Call for your horse and quickly pursue the Griffin. Don’t worry if you lose sight of it; Geralt can use his witcher sense to track the beast down. When you’ve caught up to it, this will mark the start of the final phase of the boss fight. During this phase, the Griffin can emit a sonic wave that will damage anyone standing in front and to the side of it. This attack has a fairly wide range, so you’ll want to stay behind the monster at all times.

Apart from that, though, the Griffin’s attack patterns remain the same. As long as you make use of your Thunderbolt Potions and keep behind it during the fight, the Griffin should go down pretty quickly. Once the fight has ended, remember to loot its body and take the trophy before continuing with the story.

Another thing to keep in mind is to make sure Geralt uses his silver sword for this fight. As a general rule of thumb, monsters and beasts are more vulnerable to the silver sword while Geralt’s steel sword should be reserved for human enemies. Of course, this will be pulled out automatically at the beginning of combat, but if you accidentally put it away for whatever reason during combat then you’ll need to make sure you pull out the correct one the second time around.

And with that, you’ll have successfully beat the Royal Griffin in The Witcher 3. There are many more bosses to come as you make your way through the 100-hour campaign and its expansions. Be sure to check out Twinfinite’s wiki for more guides, and if you haven’t already then read our review.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.