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Final Fantasy Type-0 HD Guide: How to Play as Queen

This article is over 9 years old and may contain outdated information

“What? I- it’s not like I care about how my words affected Machina or anything!” I’m paraphrasing her actual line a little here but yes, every JRPG needs that tsundere type character and Final Fantasy Type-0 HD is no exception to the rule. Always looking prim and proper, Queen is the smartest student in Class Zero and constantly earns looks of jealousy from Trey, who is also vying for the position of top dog in the class.

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Queen wields a long sword and she’s also an incredibly powerful character to use especially during the early stages of the game, I might add. She’s great as both a short ranged melee fighter and a support character, though you’ll probably want to use her as more of an attacker when you’re first starting out. Her regular attacks consist of very quick stabs and jabs, making it pretty easy to hit Kill Sights and Break Sights for nearby enemies. Not to mention, she has decent speed and can zoom pretty quickly from one foe to the next.

The first ability that you’ll probably be abusing for the first few chapters of the game is Divine Judgment. This ability allows Queen to summon a giant cross that spins around her, attacking enemies while restoring HP to her allies. This makes her really useful as a support character as your squad might not have a large enough MP pool in the start to be spamming Cure all the time unless, of course, you have Rem in your party. However, Divine Judgment does take a second or so to be set up and the cross will stop spinning once Queen takes a hit. While the ability is useful in the early game, you’ll most likely have to swap this out for something else once you enter chapters 4 or 5.

Speedrush and Mana Sphere are two effective offensive abilities that you can get for Queen as well. Speedrush allows her to perform a quick dash towards your locked on target and this is useful for hitting Kill Sights and Break Sights. Mana Sphere is a long ranged ability that has Queen fire off energy orbs that fissure and damage enemies. Though I much prefer using Queen as a short ranged fighter, Mana Sphere is a good ability for anyone who wants to use her as a long ranged attacker. Equipping Mana Sphere and another magic element on her will make Queen a decent magic user.

Queen can also be used as a support character. In fact, I suggest using her for support purposes in the later chapters as you’ll have other cadets on the roster that will probably surpass her in terms of physical prowess. While Rem’s Manalchemy ability is only good for restoring her own MP, Queen’s Magic Martyr ability can generate an MP-restoring field at the expense of her HP.

Pairing up Divine Judgment with Magic Martyr will make Queen capable of restoring the party’s HP and MP with little cost, making her a great support character. Gate of Judgment is another ability that has Queen use up her HP to generate a portal that damages enemies. Of course, if you do choose to go down this route, I’d suggest equipping Cure on her as the defensive spell. You’ll burn through Queen’s HP rather quickly and it’s important to keep her health up if you want to keep her in the fight.

Just like Ace, Queen is another well-rounded character who can take on whatever role you need in a squad. Whether you need a close ranged fighter, a support character, or even a magic user, Queen’s got you covered.

Find out how to play as the other Class Zero cadets here, and you can check out our review of the game here.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.