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New Call of Duty WWII Multiplayer Details: Classes, Headquarters, Prestige, and More

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War Mode

Everything We Learned About Call of Duty: WWII’s Multiplayer at E3 2017

During our time with Call of Duty: WWII at E3 2017, the multiplayer War mode well and truly blew us away. This is a new, narrative-based multiplayer mode that has one side completing progressive objectives as they make their way across a large scale map. We played Operation Breakout, which started with us capturing a European house from the Axis forces. Upon completing this objective, we pushed further through the town, repairing a bridge, planting explosives to destroy an Axis ammunition depot, and then finally escorting a tank towards anti-aircraft guns that were shooting down Allied aircraft.


This was far more than just Domination-style capture points, though. Repairing the bridge really required some teamwork, as I ran out into the open in front of two flanking buildings filled with enemy forces, it was necessary for my teammates to pick them off so I could finish the job. Of course, while you’re trying to complete each of these objectives, you’ve got the enemy forces constantly trying to push you back, and a timer counting down your impending failure.

Playing this game mode will certainly remind you of playing the likes of the Battlefield series’ Conquest mode or escorting the payload in Overwatch. While the success of the game mode will ultimately depend on how many other solid scenarios Sledgehammer can come up with, from what we played in Operation Breakout, War mode has the chance of completely redefining Call of Duty’s multiplayer going forward.

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