Final Fantasy I & II: Dawn of Souls (Game Boy Advance)
Final Fantasy was the game that changed everything and started a new wave of JRPGs. As such, it’s been remade multiple times on multiple systems. However, the best change to the original and its sequel came in the form of Dawn of Souls on the Game Boy Advance. This compilation bundled the first two Final Fantasy games together with a host of gameplay additions and changes.
The most important change comes with the magic system, which originally operated on a number of spell uses system. The GBA version does away with this entirely, instead opting for the MP system every other game in the series would go on to use, and making the experience much smoother. On top of this items like the Phoenix Down were introduced to the original, along with some balance tweaks for classes like the Thief and Monk. Four new dungeons were even introduced to the game, each corresponding to one of the four infamous fiends. Final Fantasy II also received a handful of gameplay and system changes, although nothing as drastic as the first.
Dawn of Souls made some necessary changes to the first two Final Fantasies, making them feel less dated and bringing them to an entirely new generation of players.