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Mass Effect: Andromeda Devs “Still Tweaking” the Game’s Size

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Quality over quantity.

Mass Effect: Andromeda is one of the most anticipated games on the horizon and we can’t wait to return to the world, nay universe, of Mass Effect and start exploring the stars.

In a recent interview with the Official PlayStation Magazine, one of the game’s producers, Michael Gamble, revealed that the developers are “still tweaking” the size of the planets that players will be able to land on and explore within the game.


Gamble stated that the studio wants to “create experiences that have the right density and amount of content”, and revealed that planets currently take around 50 minutes to drive across, but this could be expanded to 60 or reduced to 30 over the next few months.

“We’re trying to see where the limits are,” he said. “We don’t want to make something too small where there’s not enough exploration, but we also don’t want to make it too big where it’s empty and lifeless. We want to find that balance.”

When asked about the popular romance system featured in Mass Effect games, Gamble stated that the aim is to make romances progress “as naturally as possible,” so they don’t feel forced.

“We want to make sure we texture conversations with different levels of tone and different levels of choice in the responses that you actually pick… You’re always looking for opportunities in the dialogue to be flirtatious, or colder – and that should be obvious. By just reading the dialogue you’ll know if you’re taking it to the next level.”

Mass Effect: Andromeda is set to be released for the PlayStation 4, Xbox One, and PC in March 2017. A specific date is yet to be revealed.

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