No Man's Sky_20160809152252

5 Improvements No Man’s Sky Needs to Be Less of a Chore

Autopilot function, please.

Upgrades Shouldn’t Take Up Inventory Slots

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Inventory management in No Man’s Sky can be very painful, especially during your early hours with the game. But honestly, it wouldn’t be so bad if your upgrades didn’t take up inventory slots on their own as well. It’s difficult to carry different types of minerals with you because of the limited space, and while you’ll want to save your slots for more valuable stuff that you can sell, most of your upgrades will require common minerals like oxides. Furthermore, why waste an inventory slot on an upgrade now, if you’re just going to be hunting for a better one later on down the line?

Starships are probably the worst offender of this – you can have a ship with 21 slots, but at least five or six of those slots will be used for mining and defensive upgrades, leaving you with almost the same number of inventory spaces as your previous ship. All this does is make me neglect upgrades simply because it’s just not worth it to waste a slot on a mod that won’t be as valuable to me as that stack of Gold.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.