To defeat the gods, one must devour them.
God Eater Resurrection on PlayStation 4
Hunting monsters is nothing new to video games. In fact, there’s an entire popular series dedicated to doing just that. Yet, it’s difficult to build a game around this simple idea that manages to stand out against all of the other games trying to do the same. God Eater is one series that aims to do just that, and has gone through many iterations to reach its goal. The second remake to the original game, God Eater Resurrection, seems to hit that mark and be quite enjoyable in the process.
God Eater Resurrection places players in the shoes of a God Eater, soldiers tasked with defeating the mysterious Aragami, which are powerful, god-like monstrosities roaming the world. Very similarly to the Monster Hunter franchise, players must collect bounties on these Aragami, all the while collecting components from their corpses in order to boost their power. Each of these monsters are hunted on different maps, offering different landscapes and conditions to either assist you or make life more difficult.
Nobody would blame you for thinking that God Eater Resurrection is just a Monster Hunter clone. Even I admittedly felt that way during my first hour of play, but once I got a glimpse of what sat beneath all that familiar gameplay, I became instantly intrigued. You see, this game may share a genre with Capcom’s popular series, but it carries a much darker tone, transforming the hunt from an adventure to a matter of life and death for the entire world.
Those Aragami suddenly started appearing on earth 21 years prior to the events of God Eater Resurrection and started devouring everything in sight. Their constant mutations made them impossible to kill, and the Oracle Cells that power them proved to be more advanced than any organism humanity had ever faced. Now all of humankind must rely on the God Eaters to collect what they can from these ferocious ‘gods’ in order to build a safe haven where life can thrive away from the hungry mouths of the Aragami.
The act of actually fighting these beasts starts out relatively simple. The first handful of missions serve as sorts of tutorials, tossing you first against only one enemy, and then allowing you to work your way up to numerous foes with added variety. To be frank, the beginning is very slow and does the later game very little service. Players use their God Arc, a weapon that uses Oracle Cells and can even ‘devour’ enemies, to do battle against these large monsters, but aside from just swinging your weapon wildly and getting the occasional shot off in gun-mode, there isn’t much to the combat early on.
For those who decide to stick in there, though, the gameplay opens up with a lot of depth in all of its systems. Combat receives much needed variety in the form of customizable special attack and an engaging weapon upgrading system. Players can add elemental damage to their melee weapons as well as craft powerful Bullets for their firearms. Experimenting with different effect combinations on my Bullets gave me more control in combat. I was able to leverage enemy weaknesses in interesting ways, and when some combinations failed, I still couldn’t help feeling impressed and a need to go back to the lab to try again.
God Eater Resurrection is very good at providing that need for experimentation and excitement when you get things right. It’s also adept at pushing players out of their comfort zones. Being the fan of action-RPGs that I am, I’ve grown into the habit of finding a playstyle that suits me and rocking out with that until the credits roll. That wasn’t so easy to do in God Eater Resurrection. The depth didn’t only come in the form of new customization options, as enemies presented varied threats and required different means to kill them. I had to set up multiple loadouts, studying each mission and enemy before setting out with my team to make sure I brought the absolute best tools for the job. Sure I could be stubborn and hack away with inferior weapons, but I would only be shooting myself in the foot by lowering my mission rating and missing out on some valuable rewards. I would also be putting my team at risk, something I just didn’t want on my conscience.
God Eater Resurrection isn’t without its issues though. For starters, if you’re looking for something that will wow you with its visuals, you should look elsewhere. Got Eater Resurrection is a game that was developed for both the PS4 and the PS Vita, and it most certainly shows. Don’t get us wrong, it’s not an outright ugly game, and some of the enemy designs are awe-inspiring, but there are certainly prettier action RPGs around.
The mission structure may prove to be a deal breaker for some as well, particularly those players who don’t know what they’re getting into. This game is all about hunting monsters, and there really isn’t much else that you do. Even the optional side quests follow the same structure as the story, only they tend to be a bit easier. You’re dropped into a location with a target, you locate said target, you kill said target and anything else that gets in your way, you’re extracted. If you enjoy this kind of gameplay (I personally did) then you’ll leave God Eater Resurrection content. If, however, you’re hoping for a little something in the way of extracurricular activities that offer variety then you will be disappointed.
One thing I am grateful for is the fact that I was able to thoroughly enjoy God Eater Resurrection while playing solo. It’s very clear that it was developed with multiplayer in mind, and with the right group of friends you’ll have the best experience. But, I didn’t feel at a loss playing all by my lonesome. As I hunted various Aragami, I was able to choose which NPCs tagged along, if any, and assign them skills that would best suit my playstyle.
All in all, God Eater Resurrection is a solid game, fun and showing a surprising amount of depth in both its story and mechanics. If you’ve been looking for a good monster hunting experience and don’t have a Nintendo 3DS, this is definitely a game you’ll want to check out.
Score: 3.5/5 – Fair