Note: Due to the expansive nature of the Legend of Zelda series, spin-offs have been omitted from the ranking. This includes: BS The Legend of Zelda: Ancient Stone Tablets, Wand of Gamelon, Faces of Evil, Zelda’s Adventure, Link’s Crossbow Training, Hyrule Warriors, and Hyrule Warriors Legends.
18. The Legend of Zelda: Phantom Hourglass (NDS)
The Phantom Hourglass is not a bad game. You’d be remiss to find any bad Zelda game, really. But everything Phantom Hourglass does lends itself to wasting players’ time. The biggest blemish on this game’s record is the addition of the Temple of the Ocean King, a recurring dungeon that forces players to retrace their steps through its tired hallways over and over again.
It wouldn’t be much of an issue if the Temple were easy. The added time limit to each floor was a cheap way at building player tension as they raced through the temple halls searching for the exit, avoiding enemies and solving puzzles along the way.
Phantom Hourglass does manage to get some things right, though. The ability to customize the ship used to explore the high-seas of Hyrule (a mechanic introduced in Wind Waker) incentivized players to roam the seas looking for new parts. Yet, the introduction of a cool new system is once again met with frustration, because all the loot for your ship is disperesed randomly throughout the sea, making the exploration itself rather tedious.