The Windenburg Ruins make for a killer party locale.

The Sims 4: Get Together Still Doesn’t Make it Worth Your Money

Does Get Together do the job?
See all that back there? Yea its just scenery.
See all that back there? Yea its just scenery.
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At this point, players have a choice between two expansion packs, 2 game packs and extra packs. Most people can’t afford to buy every piece of DLC released for these titles, so if you had to choose between them this is what you should know.

At $40, this feels a little too pricey for what it delivers. The previous expansion pack, Get to Work, offered a whole new aspect of gameplay in the form of running your own businesses or even following your sims to work as Doctors, Scientists or Detectives, and guiding them through their daily work duties. This was a long requested feature fans have been begging for for years and its nice to finally have it in the game. Oh and did we forget to mention that Get to Work even let you build a rocket ship and go to space? Compared to Together, Work emerges as the clear and undeniable superior. The fact is that once you’ve joined a club and had your share of outings with them there’s just not all that much left to do with respect to new content. Yes, the new town is wonderful and the build/buy and Sim creation items are sorely needed if you haven’t bought a single stuff pack yet. But what this expansion pack adds in terms of gameplay and things to do is very limited when compared to its predecessor.

Get Together seems to boil down to being an enhancement and fine-tuning of the social aspects of The Sims 4, but those were the strongest features of the game to begin with. The new multitasking system, the social moodlets and improved interactions really helped define this sequel as superior (in these aspects) to Sims 3. However, 4 took huge steps backwards for the series by removing the open world and chopping towns up into little separate hubs, all divided by load screens, which fans lamented. It also did away with the custom coloring and pattern creation tools which came stock with The Sims 3, which helped make the game feel like there was much more choice and content than there actually was. Why the developers opted to make an expansion focused on the game’s strengths is a mystery, especially considering that many players are waiting for the game to expand its systems and the things they can do. There aren’t any pets or interactive seasons, which bring with them a myriad of activities to do while simultaneously bringing the world to life. It seems as though players will have to continue to wait.


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Author
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.