Bandai Namco Partners With ACES To Research AI-Driven Character Animation

Today Bandai Namco announced with a press release a partnership with Japanese AI startup ACES in the field of character animation.
Bandai Namco Aces

Today Bandai Namco announced with a press release a partnership with Japanese AI startup ACES in the field of character animation.

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The project, helmed by the research branch of Bandai Namco, aims to achieve a more natural and complex level of animation for characters, which the audience can more easily empathize with. This would increase the value of games and videos. In addition to that, by enhancing communication between users online, including within a metaverse, it’s possible to create new forms of entertainment.

The point is to use an AI technology named Motion Style Transfer that decomposes motion into its content and style. The content can for example be “walking” and the style “happily.” You can then add the style to the content, creating a new animation that would be walking happily, providing more nuance.

To create this system, a large character motion dataset is needed. Combining the know-how of the two companies, they’re capturing professional performers with a wide variety of emotions, genders, age ranges, etcetera.

At the moment, there is no information on which projects Bandai Namco intends to use the results of this project, but it certainly sounds interesting. We’ll have to wait and see what comes out of this.

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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.