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Mecha Knights

Impressive Solo Project Mecha Knights: Nightmare Shows Deep Mech Customization in New Video

Mecha Knights: Nightmare developer Damian Kubiak released a new video of his mecha game, and it's quite impressive in how it depicts customization.
This article is over 4 years old and may contain outdated information

Mecha Knights: Nightmare developer Damian Kubiak released a new video of his mecha game, and it’s quite impressive.

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You may have noticed that I used a developer’s name and not a studio, because Mecha Knights: Nightmare is a solo project by a lone game creator from Poland, and that certainly adds to how impressive the whole thing is.

The video showcases mech customization, with a number of swappable parts influencing an array of stats representing the mech’s performance.

I particularly love how weapon aim lose stability with firing and by improving recoil calibration you can counter that. 

There are several other parameters spanning mobility, energy, cooling, and more.

You can check the video out below.

Set in 2049, Mecha Knights: Nightmare depicts a scenario in which monsters of unknown origin have appeared on Earth, and they’re gradually pishing humanity back. 

Among the sources of inspiration, its creator cites Armored Core, Front Mission, Earth Defence Force, Resident Evil, Blue Gender, and Muv-Luv. I can’t say he doesn’t have great taste. 

The release window listed on Steam is fall 2020. At the moment, no other platforms have been mentioned.

If you want to see more, you can enjoy the first video of the series.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.