Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
salt and sanctuary,guide,how to write messages,leave messages,jurney bottle,journey,ps4,pc

Salt and Sanctuary: How to Leave Messages

It's like if Twitter lived in bottles on the ground.
This article is over 8 years old and may contain outdated information

Salt and Sanctuary faithfully follows the model that the Souls series laid out back in 2009, right down the game’s messaging system. It’s a system that I’ve always loved, and one of the first things that caught my eye about Salt and Sanctuary when it came out earlier this year.

Recommended Videos

The messaging system allows any player to leave a bottle on the ground containing a note. These notes are often used to warn players of impending danger, point out a hidden wall or room, or trick you into jumping off a cliff that you definitely should not jump off of.

All of this is done through an item called the Jurney Bottle, and item you can get early on that allows the player to leave a message on the ground whenever they please. The Jurney Bottle can be found near the first area of the game sitting on a ledge near a glowing wall. After you find it, you’re all set to start leaving notes for anyone to find! Whether you use your new message powers for good or for evil, however, is up to you.

CHECK OUT MORE


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Morgan Park
Morgan Park
Journalism major from Bakersfield, Ca. 20. Metal Gear Solid scholar.