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3 Things Final Fantasy XI’s Big 20th Anniversary Surprise Could Be

final fantasy xi, 20th anniversary

If you’re not caught up with the latest Final Fantasy XI news, which is fair because it’s an old game that lots of people fondly remember but don’t necessarily actively play and follow, allow me to catch you up.

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In a recent Freshly Picked Vana’diel (read: update blog), the developers were feeling quite saucy and decided to let fans know that they had big plans for Final Fantasy in the next few years. Saying:

“At the end of the show we mentioned that starting next fiscal year, we’re going to focus our development and operations on a long-term goal of the twentieth anniversary. As such, there may be some time where the version updates may feel a bit lighter, but we’re hoping to be able to deliver something that can surprise everyone later on.”

We don’t know what exactly they have in mind. We just know that work is going to start in the next fiscal year, and it’s substantial enough that the developers are warning us now that the regular updates might be a little lighter as a result.

While it might be surprising to the casual observer to hear that Final Fantasy XI has a future at all, considering many thought the game was on the way out after the discontinuing of the PS2 and Xbox 360 versions. If anything, the opposite has come to fruition.

Final Fantasy XI has been well supported since that move. It still receives frequent monthly updates which include new battle content from time to time, and it’s still popular enough to carry a paid subscription.

Anyway, as a long time fan since day one of NA launch, and a current active subscriber, it got me thinking what this big update could possibly be. Let’s dive into what I feel are the three most likely scenarios.

Final Fantasy XI Classic

Classic servers are all the rage right now in the MMORPG community, especially really old ones like Final Fantasy XI. There are lots of players in the FFXI community that have an interest in replaying the game, but the modern changes and the anxiety of feeling super far behind is a turn-off.

In fact, some of the most popular private servers are effectively level 75-era capped servers that go up through the game’s second expansion, Chains of Promathia or around there. Three more major expansions followed Chains of Promathia, and eventually, the level cap was brought up to level 99.

Final Fantasy XI now would almost be unrecognizable to someone that quit somewhere around the Chains of Promathia-era. I’d argue FFXI is just different now, it’s worse in some ways, but much better off in others. But still change is scary, and some people just want to experience the game as they remember it.

So, what better send off for the game’s 20th anniversary than creating a server that restores the game back to the state where most of its former fans remember it. Six person EXP chain parties in Tu’Lia, hunting for Jailers in “sea,” kiting Kirin around, etc. the whole nine yards.

And who knows, people might come for the classic server, but end up sticking around to see what Final Fantasy XI is like now. The

only question would be if newer jobs like Blue Mage, Dancer, and Geomancer would be invited to this party, Seekers of Adoulin jobs especially are balanced for level 99 abilities. Either way, a classic server on paper seems like a pretty good idea.

Something New That Forces Us to Explore

I don’t know exactly how to describe this one, but essentially, I can see the developers wanting to add something substantial to the game that would force players to go on a world tour of Vana’diel.

From your starting city, all the way through areas like Attohwa Chasm, Garlaige Citadel, maybe even the newer areas found in Seekers of Adoulin too.

Something rewarding of course, to make it worth the effort, but something also that pulls at the heartstrings of longtime players. A trip down memory lane if you will.

It could be something creative like asking players to get a certain amount of levels in some old popular EXP spots with a modified level sync feature.

You could be asked to kill the Jailer of Love and Kirin or find all the strange apparatuses hidden throughout some of the older areas.

Stuff like that; essentially a massive quest that would allow anyone that partook to retrace their most memorable footsteps from the last 20 years.

Gameplay Focused Expansion/Job Overhaul

I know people would really get excited about a new, true expansion. It just doesn’t seem very likely. It would be a major undertaking for such a small team, and the story was essentially wrapped up with the conclusion of Rhapsodies of Vana’diel, making another story-based expansion kind of awkward.

Yeah sure, it’s possible to just add something that doesn’t really have any impact on the major overarching story, but it just seems like a weird, and risky move.

I could, however, see something that’s purely content-based. Adding new endgame activities, overhauling the way people level/grind, massive job balance changes to finally get job balance to a place where everything is viable and wanted after two decades of trying.

Essentially, something that would dramatically improve the quality of life, extend the game’s lifespan, build hype for the players still currently invested, and possibly attract some new and returning players as well.

What do you think the surprise will be? We have a few years until that happens… so plenty of time to guess! Let us know in the comments below.

About the author

Ed McGlone

Ed McGlone was with Twinfinite from 2014 to 2022. Playing games since 1991, Ed loved writing about RPGs, MMOs, sports games and shooters.

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