Star Citizen Gets New Video Showing Capacitors & Missiles; Crowdfunding Passes $358 Million

Today Cloud Imperium Games released another new video of the growing space simulator Star Citizen, focusing on upcoming features.
Star Citizen

Today Cloud Imperium Games released another new video of the growing space simulator Star Citizen.

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The video is split in two part, the first being dedicated to the upcoming capacitor gameplay hat will add more weight to the choices made in combat, prompting players to allocate energy resources where they might create an advantage.

The second part focuses on operator positions, that let crew members work a certain aspect of aa multi-crew ship while the pilot focuses on driving. We see specifically the missile operator role, that lets a co-pilot take care of aiming and shooting the missiles.

You can check it out below.

In other Star Citizen news, the crowdfunding total has just passed $358 million and it’s currently sitting on $358,113,233.

The number of registered accounts recently passed three million, and it’s at 3,083,099 at the moment of this writing.

As usual, you should keep in mind that it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons, including Free Fly events like the Invictus Launch Week coming later this month.

We recently learned that a new studio has been opened to create new systems and content for Star Citizen, while Firesprite will work on the Battlefield-like mode “Theaters of War.”

If you’re wondering whether the game is actually fun to play, this is a good place to start.

The game’s recently-released alpha 3.13 is currently playable on PC, and a star-studded single-player campaign titled Squadron 42 is in development.

For the sake of full disclosure, do keep in mind that the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.