Assassin’s Creed Valhalla uses a completely different progression system than in previous games, and it’s a little hard to understand at first. You now have complete control over every single stat increase, buff, and combat perk as you forge your very own character build. But where does one start and which directions/colors are for what? Here’s our skill tree guide for Assassin’s Creed Valhalla, explaining how the system works and what the best skills are along the way.
Assassin’s Creed Valhalla Skill Tree Explained
First, let’s just remind ourselves that skills and abilities are two different things in Valhalla. Skill points are used to increase your Power Level, and they are accumulated by gaining experience from questing and exploring across the map.
Abilities, meanwhile, are special combat techniques you can assign to different buttons, and they are found across the open-world by locating and collecting Books of Knowledge. You can find our list of all Books of Knowledge locations here.
The skill tree in Valhalla will be somewhat familiar to those who have played Origins and Odyssey in the sense that it branches in different directions based on either a stealth (yellow), ranged (blue), or melee (red) build.
The difference is that you have infinitely more control seeing as you actually get to pick stat boosts that would normally be automatic, such as, say, +4 melee damage or +2 critical damage, etc.
Our advice is not to get too caught up worrying about these small buffs at the very start of the game since almost all directions will provide at least some buffs across stealth, ranged, and melee.
It’s only once you really start going in one direction that you’re going to start tipping your character into one category.
The other reason not to worry too much about which direction you go in from the start is that the different skill branches are hidden to you, which makes plotting a build impossible.
Thankfully, Valhalla allows you to respec at any point with the press of a button. So your initial plan should be to fill out the branches fairly evenly in all directions, then you can start respeccing once you have a clearer picture of the possibilities in all directions.
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