Sony Aims To Ship More Than 7.6 Million PS5 Units by March 2021, Exceeding PS4’s Debut Shipments

Sony is hosting its quarterly financial conference call, and chief financial officer Hiroki Totoki talked about the launch of the PS5.
PS5

Sony is hosting its quarterly financial conference call for investors and analysts, and chief financial officer Hiroki Totoki talked about the launch of the PS5.

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First and foremost, Totoki-san mentioned that there was no change in the price of PS5 which was eventually announced from when Sony revealed its previous forecast in August.

He added that during the full fiscal year (until March 2021) Sony aims to exceed the 7.6 million units shipped during the fiscal year in which the PS4 was launched.

The company also expects to have more games than any launch of its history thanks to exclusive first-party software and third-party partners.

“We expect to launch the PS5 in great shape due to this appealing software lineup, the strength of the PlayStation brand, our preeminent gaming ecosystem, and our cohesive gamer community.

Our strategy is to grow sales and profits through increased user engagement driven by great gaming experiences on the PS5 and we aim to accelerate the growth of recurring sales and profits by expanding the reach of our community through further strengthening our network services going forward.”

We also hear that Sony is “very eager and committed” to surpass lifetime PS4 sales with PS5.

Totoki-san then mentioned that Ghost of Tsushima was identified as a driving factor between the strong performance of the PlayStation business in the past quarter.

We also hear that stay-at-home demand continues to have a positive impact on revenue with total PlayStation user gameplay time in September up by approximately 30% year-on-year.

If you’re interested in Sony’s quarterly financial performance and in an update on PS4 shipments, you can read our dedicated article.


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.