Earlier this year the communication service Discord launched a new PC gaming storefront with a curated selection of titles. Now, Discord has announced that they will be increasing the revenue share that developers receive on their platform from 70% to 90% in 2019.
“Turns out, it does not cost 30% to distribute games in 2018,” Discord said in a blog post. “After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.”
The post goes on to say that the remaining 10% of revenues will go to cover the companies operating costs, instead of the 30% they previously took.
This announcement comes after the recent launch of the Epic Games Store, which offers developers an 88% cut of revenues while only taking 12% for themselves. This undercut Steam’s existing system which is a 70/30 split between developers and Valve.
The Epic Games Store is beginning to make large moves to increase it’s position in the market, offering new exclusive games such as Hades from Supergiant Games and even giving players one free game each week in 2019.
Now, with this new revenue sharing plan, Discord has undercut Epic’s undercut, giving the Discord Store the most developer-friendly revenue cut of the three stores, followed by the Epic Games Store and then Steam.
It’s worth noting that both Epic and Discord will have a steep hill to climb to compete with a market leader as massive as Steam, but the industry in general seems to be responding positively to the prospect of competition and developer-friendly moves on PC storefronts.
For more information on Discord’s new policy, read their full announcement here. What do you think about Discord’s new policies? Let us know in the comments.