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DICE Backtracks on Battlefield V Time to Kill Changes Following Players’ Outrage

Battlefield V Time to Kill

DICE Backtracks on Battlefield V Time to Kill Changes Following Players’ Outrage

EA DICE has certainly gone through a rough patch with Battlefield V, and it climaxed a few days ago when the developer stretched the Time To Kill values for the game without any prior notice to the community.

The change was intended to make the game more welcoming to new players, in the belief that they’d be more enticed to stick with the game if they survived longer. While we don’t know whether the sudden move had any effect on its intended target of novices, it ended up pissing off whole regiments of veteran players who actually enjoyed the quick kills.

Faced with overwhelming negativity, EA DICE just announced on Reddit that the change will be reverted, effective tomorrow. Apparently, the developer has learned a lot through the ordeal (and boy, they’ve done a lot of learning over the past few years), so things will go back to square one with a server-side patch that won’t require players updating their game.

“We’ve committed to giving you an update this week around Battlefield V’s TTK (Time To Kill) adjustments, as seen in lastFriday’s letter to the community. After rolling out those changes last week, we’ve listened to your feedback, reviewed our statistical data, and have made the decision to return to the original TTK values seen at launch.

Our intent with the TTK changes was to see if we could evolve the Battlefield V experience and make it more enjoyable for new players, whilst also making sure the Battlefield vets have a choice with a more “core” experience suiting their preferred play-style. Clearly we didn’t get it right. Veteran players didn’t ask for the change, but as game developers, we took it upon ourselves to make those changes based on extensive data and deliberation. It truthfully wasn’t an easy decision for us.

It’s important to acknowledge that we have a challenge bringing new players into Battlefield V and onboard them to become more experienced Battlefield players. It’s been a challenge across our games for a long time, as many will know, and becomes even more important for us to improve upon our post-launch experience with consistent updates to the game through the Tides of War. Our desire to service a game that caters to old and new players will continue. How we get it right isn’t easy, nor will it be quick, and we appreciate when the community comes together and helps us on this journey.

We have learned a lot over the past week. We’ve gained clarity on the issues you’ve shared with us around Time To Death (TTD), we’ve identified imbalances in weapons, and have recorded real-world data on how TTK changes our game and impactS our players. With that knowledge we have a better idea of how to improve the game going forward, and have already begun taking steps to improve the experience for all our players, new and veteran.

Starting tomorrow, December 18th at 4am PT / 7am ET / 1p CET, we will revert the TTK changes to their original launch states, we will remove the “Conquest Core” playlist, and we will not introduce any new “Core” playlists as mentioned in last week’s letter. This will be a server-side update and does not require a client download. We’ll continue to identify how we can improve the Battlefield V experience and will have more information for you around those changes starting in the new year.

Thank you for your feedback and patience. We’re excited to be on this journey with you.

– The Battlefield Team”

To be fair to DICE, it remains to be seen how many of the decisions that were met with negativity from gamers actually came from the developer, and how many were prompted by the higher-ups at Electronic Arts. It’s likely that we’ll never know.

Battlefield V is currently available for PS4, Xbox One, and PC. If you want to learn more, you can check out our review.

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