scalebound, canceled

Platinum and Hideki Kamiya Break Silence on Scalebound Cancellation

Apologies and hopes for the future.

In wake of the recent cancellation of the Xbox One and PC exclusive Scalebound, developer PlatinumGames has released an official statement regarding the unfortunate news:

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We’re sorry to say that on January 9, 2017, Microsoft Studios announced the cancellation of Scalebound. We are very disappointed things ended up this way, especially since we know many of our fans were looking forward to this game as much as we were.

Going forward, we will strive to continue delivering high-quality games to you, starting with NieR:Automata in March, and including products like GRANBLUE FANTASY Project Re:Link and LOST ORDER in the future.

We will keep working hard to meet your expectations and we look forward to your continued support!

President and CEO
Kenichi Sato

Platinum designer and Scalebound director Hideki Kamiya also sent out a message, apologizing for the news, thanking fans for their supportive words, and hopeful for the future.

“As you may have already heard, Scalebound has unfortunately been canceled. I’m very sorry to everyone who was looking forward to this game,” Kamiya said in a series of tweets. “Sorry to bring you such bad news at the start of the year. All I can do for you is to promise to keep delivering fun games. I’ll work extra hard to never have to let you down like this again, so I hope you will keep watching over us in the future too.”

Neither statement sheds much light on the reasoning behind the cancellation, with Xbox head Phil Spencer only saying that the decision was difficult, but will be better for Xbox players in the end.


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Twinfinite's former Editor in Chief from 2014 to 2017. B.S. in Biology, B.A. in Philosophy, and always within 20 feet of a bagel. Kind of like a reverse restraining order, but with carbs. Sharon's love for video games knows no bounds, and could be found writing about anything and everything at all hours of the day.