Wolfenstein II The New Colossus Really Didn’t Do Well
Having launched on the same day as Assassin’s Creed Origins and Super Mario Odyssey, Wolfenstein II The New Colossus was always likely to have a tough time garnering a substantial audience outside its fan base. And when it went on sale for just half the original price only a month later, things looked bad. NPD later confirmed the sluggish start, and the leaked Steam data suggests the pace never recovered. Wolfenstein II The New Colossus recorded just 549,457 players as of July 1, 2018 —over a million less than its predecessor. For additional context, that’s less than the DLC for The New Order, The Old Blood, or Prey —another Bethesda-published shooter that failed to impress at retail.
Here’s a breakdown of player counts for Bethesda-published titles in recent years as recorded by Steam:
- DOOM – 3,197,626
- Wolfenstein: The New Order – 1,819,928
- Prey – 704,179
- Wolfenstein: The Old Blood – 600,610
- Wolfenstein II: The New Colossus – 549,457
- The Evil Within 2 – 227,653
Perhaps GoG and console sales made up a decent proportion of sales outside of Steam, but there’s no doubt that The New Colossus’s sales are disproportionately low in comparison to the other titles listed above —particularly so, considering its immense critical reception.