Sea of Thieves, Rare’s pirate-themed shared-world multiplayer game, has been facing a range of server stability issues that has forced the developer to remove some new features introduced by the 1.07 patch.
Yesterday, the anticipated 1.07 patch went live, adding exciting new features such as open and closed crews, the ability to gift other players items such as bananas, planks, and cannonballs, updates to the economy and progression system, as well as minor fixes and tweaks. The excitement didn’t last, though, and it wasn’t long after the release of the patch that numerous issues started coming to light.
Firstly, the feature to exchange items between players had to be temporarily removed due to it causing major server problems, forcing Rare to take the servers offline to fix the issue.
This was then followed by a high number of Allmondbeard errors being reported, which once again lead to the developers having to take the servers offline and temporarily remove another major update, open and closed crews.
Currently, all these features are still not present in the game and, to add salt to the wound, the Sea of Thieves servers are still having server instability issues. The last update was made a few hours ago on the Sea of Thieves Twitter profile.
If Rare releases any updates on potential fixes, we’ll be sure to update you.