Nintendo Classics We Can Go Without Ever Seeing Again
Steel Diver is so close to being worth your time, but ultimately ends up falling short. Developed and published by Nintendo with a little help from Vitei, the first Steel Diver released back in 2011 for Nintendo 3DS. It tasks players with controlling a submarine with the console’s touch controls, aiming to provide a simulation experience with puzzle and action elements. The game is notable for being incredibly un-Nintendo, eschewing accessibility for a more simulation-based experience. They never quite go all in on the concept though, with the pace of the action going directly against the slower, tactile nature of the touch controls.
Despite the first game having a mixed reception, Nintendo decided to develop a sequel, Steel Diver: Sub Wars, a free-to-play online multiplayer jaunt which marked the company’s first outing into this area of the market. Steel Diver is definitely an interesting experiment for Nintendo, but not one that needs to continue any further.