5 Reasons Kingdom Come: Deliverance Should Be Circled on Every RPG Fans’ Calendar

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Unique Combat System

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5 Reasons Kingdom Come: Deliverance Should Be Circled on Every RPG Fans’ Calendar

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In tune with its ultra-realism mantra, arguably Kingdom Come: Deliverance’s most intriguing and unique mechanic is its combat system. If you’ve watched gameplay demonstrations or seen its latest trailer, you’ll have noticed that this is no ordinary hack-and-slash action RPG. In fact, you might have concluded it appears rather clunky and stiff, but don’t be fooled: Kingdom Come: Deliverance promises to realize one of the deepest and most nuanced combat systems ever seen in gaming.

As you’d expect, the onus of its sword fighting is all about upholding standards of ultra-realism. The developers have worked tirelessly to recreate what it was actually like to engage in armored sword combat during the Middle Ages. As a result, swords won’t penetrate armor unless you target weak spots, endurance plays an enormous role in battle, and protection such as helmets provide extra armor but limit peripheral vision. You won’t simply be swiping madly during combat, and you won’t be able to rely on pressing a single button to parry attacks. When it comes to archery, there’s no crosshair to guide your aim – it’s instead down to good judgment and experience.

Just as it would in real life, then, mastering the game’s combat will test your skill, patience, bravery, and reflexes. But if all of this sounds super intimidating, fear not: Kingdom Come Deliverance is still an RPG at heart, so spending time leveling your character should see you through harder battles.


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Author
Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action