Sony Corp's new President and Chief Executive Officer Kazuo Hirai attends a news conference at the company's headquarters in Tokyo in this April 12, 2012 file photo. Sony Corp CEO Hirai has spent $1.8 billion in the past three months snapping up an assortment of businesses such as medical equipment and cloud gaming, leaving investors to worry he is blowing his firm's waning finances on a muddled plan to revive the fading giant. Hirai, a Sony veteran of nearly three decades, took over the top spot in April 2012 pledging to reshape the once-stellar brand around the pillars of gaming, digital imaging and mobile devices. Since his promotion, the company's stock market value has fallen by around $8 billion. To match Analysis SONY-FINANCES/ REUTERS/Yuriko Nakao/Files (JAPAN - Tags: HEADSHOT BUSINESS)

4 Achievements (And 1 Big Failure) by Sony Under the Kazuo Hirai Era

Achievement 2: Taking on Nintendo’s Handheld Console and (Almost) Winning

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When you think of Nintendo’s most iconic hardware, the NES, SNES, N64, and Wii home consoles often spring to mind first, but it’s arguably the company’s handheld systems that have been its strongest, certainly most consistent suit. SEGA had rivaled Nintendo’s SNES in the early nineties, and Sony had beaten them later that decade with the PSOne, but no company had stood toe to toe with Nintendo’s portable offering. Kazuo Hirai was out to change that, and that’s exactly what Sony did with its PSP.

Hirai famously said in 2005: “Some have said that the PSP is our answer to the (Nintendo) Game Boy. Well, here’s how we view the world: PSP will elevate portable entertainment out of the handheld gaming ghetto and Sony is the only company that can do it. We happily accept this challenge and, dare I say it, the baton has been passed.”

Sony’s PSP, launched in 2005, embodied the company’s “kando” philosophy: innovating awe-inspiring technology that emotionally move people. The PSP was sleek, streamlined, sexy and powerful. Its gorgeous screen and industry-leading graphics were unparalleled; far ahead of Nintendo’s equivalent. Notably, in tune with Hirai’s vision of amalgamating music, television, and gaming into one portable unit, this was at the forefront of the PSP’s design. Unlike the DS, Sony’s handheld could be used to do everything, and in an ecosystem predating smartphones, the PSP was hugely well received for including these feature. You could also play Ridge Racer on it, and who didn’t want to do that?

Although it wouldn’t reach the popularity of the Nintendo DS, one of the greatest selling consoles of all time, it certainly was a worthy competitor and offered experiences that DS owners couldn’t get.


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Alex Gibson
Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action