Sword and Shield
Ever since Twilight Princess on the Wii, Nintendo has been trying to provide us with an authentic first-person Zelda experience, and though some have felt more intuitive than others, it’s never really quite hit the mark for some reason.
We’ve finally figured it out: it’s because the satisfaction of waving a sword around like a lunatic isn’t fully realized until you are actually legitimately waving a sword around like a lunatic. It’s (probably) going to be a lot less dangerous for innocent bystanders because it’s made of cardboard, but if worse comes to worse, you can simply say you were doing it in the name of Hyrule. Bonus points if whacking your dad makes Rupees pop out.
The shield would then add a more strategic element to the madness, fending off blows from hordes of enemies, and potentially even parrying them for a decisive strike. Additionally, having this kit come in two parts means Nintendo can charge a pretty penny for it, and they are certainly not adverse to those lovely pennies.