Fate/EXTRA Record

Fate/EXTRA Record Remake Gets First Gameplay & Another Trailer Showing Familiar Heroes in Action

Following the announcement made earlier today, Type-Moon revealed a second trailer and the first gameplay of Fate/EXTRA Record.

Following the announcement made earlier today, Type-Moon revealed a second trailer and the first gameplay of Fate/EXTRA Record.

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Fate/EXTRA Record is the working title of a remake for current platforms of the PSP classoic Fate/EXTRA, which launched in Japan on July 22, 2010 for PSP and celebrates its 10th anniversary today. It was then released in North America and Europe respectively in 2011 and 2012.

The trailer showcases some of the same scenes as the previous video but focuses more on revealing the gameplay, also providing a look at familiar servants.

On top of that, during a livestream from Japan, the developer revealed the first actual gameplay of the remake, on top of a look at the character design. 

You can see it in the second video below, set at the right moment when the juicy part begins.

Incidentally, the game’s director Kazuya Shinno mentioned that he’d also like to remake Fate/EXTRA CCC, but nothing has been decided on that front.

If you’re unfamiliar with the original game, her’es an official description from the PlayStation store.

“Developed by Imageepoch and TYPE-MOON, Fate/EXTRA takes place in the Fate/Stay Night universe and features a cast of new characters and fan favorites, a unique battle system, and a grand story of destruction, absolution, and deep insight into what it means to be human. Some of the features of Fate/EXTRA include:

Intuitive Battle System: Using Block, Attack, and Guard Breaks in combination with Special Moves and Magic Spells, players will need to plan their attacks to emerge victorious from battle.

Engrossing Story: Written by the creator of the original Fate series, Kinoko Nasu, the game’s story will not only appeal to long time fans of the Fate universe, but also to RPG fans looking for a deep, non-formulaic storyline that delves into mature themes as loyalty, death, love, and what it means to be human.

Extensive replay value: Multiple story paths, each with their own dialog trees and character interactions, will let the player experience the story from several different perspectives.”


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Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.