According to GamesIndustry.biz, EA’s Star Wars Battlefront II has performed worse than the publisher’s original Battlefront, garnering 60% fewer sales compared to the original.
This may be attributed to the recent controversy the game received regarding its implementation of microtransactions. The title’s inclusion of loot boxes and the high requirements needed to unlock any of the game’s roster of heroes sparked an outrage that can arguably be considered the biggest backlash a gaming company has received this year.
Prior to the controversy, the sequel was expected to actually sell more than Battlefield 1 by UK retailers. Digital sales may have performed well enough to offset some of Star Wars Battlefront II’s physical sales (if the performance of other games released this year serves as any indication), though they may not be sufficient enough to fill the gap entirely. As far as boxed sales are concerned, 55% were on PS4, 44% were on Xbox One, and 1% were on PC.
It’s impossible to glean how exactly this will effect the future of EA’s franchise going forward or if the publisher is willing to take the risk of producing a Star Wars Battlefront III. Only time will tell, though as it stands it seems the publisher and developer DICE have gone back to the drawing board when it comes to in-game purchases, as EA removed microtransactions from the game last week.
Despite the unfortunate news, Star Wars Battlefront did manage to secure a spot as the second best-selling game in the UK this weekend, failing to surpass only the recent Call of Duty. The numbered top ten list is as follows: Call of Duty: WW2, Star Wars Battlefront II, FIFA 18, Pokemon Ultra Sun, Pokemon Ultra Moon, Assassin’s Creed Origins, The Sims 4, LA Noire Remastered, Super Mario Odyssey, and Lego Marvel Super Heroes 2.