TRIPLE THREAT – EASIER
Bastion’s Triple Threat achievement has you kill two enemy players while in each of Bastion’s three different configurations (Recon, Sentry, and Tank) in a single Quick or Competitive game without dying.
A good strategy for this one is to hang back and get the Recon kills first, then Sentry Kills, and save his Tank ultimate ability for last in the hopes to pick off two players while ulting. In the beginning, the hardest part about getting this achievement was just staying alive while in Bastion’s Recon configuration. Bastion’s gun is weakest in Recon mode, and since Bastion isn’t the most mobile character being out in the open and running around in Recon while trying to get kills would make him extremely vulnerable.
This achievement got significantly easier when Bastion got numerous buffs in February that increased his clip size in Recon from 20 to 25, Reconfiguration time was decreased from 1.5 seconds to 1 second, a new passive Ironclad ability that allowed Bastion to take 35% less damage while in Sentry or Tank (later changed to 20%), and finally Bastion was now able to self-heal while moving without enemy fire disrupting its process. All this factors aided in Bastion’s survivability, meaning it is now easier to stay alive while picking off two enemy character in each of this three configurations.