ARMS: How to Curve Your Punches

Catch your foes off-guard.

Curving Your Punches in ARMS

Recommended Videos

A great way to mix up your fighting game in ARMS is by throwing curved punches at your opponents before following up with a second attack. All in-game Arms are capable of curving when you punch, but there are a few that are designed specifically for curving. For instance, the Chakram, Boomerang, and Slapamander are all great for curves, and these are typically used to prevent opponents from side-stepping too much.

To throw a curved punch, simply punch normally while you’re strafing left or right. If you’re using motion controls, you can also tilt your Joy-Con left or right while punching to make it curve. It’s much easier to curve your punches with motion controls than with a standard controller. If your opponent is moving to your left, you’ll want to curve your punch to the left so that the arm hits your opponent quicker. If they happen to dodge the curve by moving in the other direction, you can then throw a straight punch with your second arm to catch them before they get away. Curved punches can also be done from the air.

Be sure to check back with Twinfinite for more tips, tricks, and information on ARMS.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Car Driving Indonesia (CDID) Codes (April 2024)
CDID Promo Image
Read Article Skibi Defense Codes (April 2024)
Skibi Defense in-game Image
Read Article Roblox RoBending Online Codes (April 2024)
Two characters fighting in RoBending Online.
Related Content
Read Article Car Driving Indonesia (CDID) Codes (April 2024)
CDID Promo Image
Read Article Skibi Defense Codes (April 2024)
Skibi Defense in-game Image
Read Article Roblox RoBending Online Codes (April 2024)
Two characters fighting in RoBending Online.
Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.