5 Dream Features Needed for the Core Pokemon RPG on Switch

The very best version, like no version ever was.

Animated Battles

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Pokemon Sun and Moon made small but important strides in the ways battles were animated. The trainers standing behind the Pokemon and the unique animations of Z-Moves did wonders to make the standard Pokemon formula feel more alive than ever. Sun and Moon were a step in the right direction but battles still felt like they were being held back due to the limits of the platform. The 3DS can’t handle the entire breadth of motion in a Pokemon battle that has been found in the anime for years. The Switch however could certainly manage.

Pokemon Switch could take the extra steps needed to really inject some excitement to battles. Battles on Switch should have the look of a real fight. When a Pokemon tackles another it should really tackle it, not shake its body wildly in the air right in front of its opponent. The leap in the appearance of battles from the original three games to Pokemon Stadium was a huge one. The leap from 3DS to Switch should be just as momentous.


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Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.