prey

Prey’s PS4 Input Lag Issues Will Be Fixed at Launch

Hotfix incoming.

Last week, Bethesda released the Opening Hour demo for Prey on PS4 and Xbox One. While the demo ran smoothly with no issues on the Xbox One, PS4 users reported instances of input lag in the game. This means that there was a noticeable delay between pressing a button on your controller and for the action to actually register in the game itself. However, Bethesda has responded to the concern over this issue on NeoGAF, and it looks like the input lag problem will be fixed at the game’s launch.

Recommended Videos

‘To address input lag, the fix within the final release in the game changes the raw input curve on the PS4 controller to be more responsive at the low end, and to tweak responsiveness to the center point on the controller (narrowing the dead zone.). The net result is faster/more responsive movement.’

It certainly isn’t a big, game-breaking issue, but it’s still good to know that the developers are working hard to iron out all the kinks.

Prey is set to be released for the PS4, Xbox One, and PC on May 5.

More news


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Warbands Are Coming to World of Warcraft: The War Within, Making Progression Easier
Image Source: Blizzard via Twinfinite
Read Article WoW Developers on How They’re Going the Extra Mile With Dynamic Flight in The War Within
Image Source: Blizzard
Read Article Solo Leveling: Arise Finally Has a Global Release Date
Three characters in Solo Leveling Arise.
Related Content
Read Article Warbands Are Coming to World of Warcraft: The War Within, Making Progression Easier
Image Source: Blizzard via Twinfinite
Read Article WoW Developers on How They’re Going the Extra Mile With Dynamic Flight in The War Within
Image Source: Blizzard
Read Article Solo Leveling: Arise Finally Has a Global Release Date
Three characters in Solo Leveling Arise.
Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.