The Sense of Freedom
This may sound like an obvious statement considering we just discussed how great Breath of the Wild’s open world is, but not all open world titles manage to convey the sense of freedom quite like this. Rather than telling you that you must go and complete the story, clearing dungeons and beating bosses as you go, Breath of the Wild simply tells you to go.
There’s nothing that says you can’t go somewhere because you’re not powerful enough, other than the fact that one hit from an enemy lingering nearby can send you to the Game Over screen. The world is free for you to explore as you see fit, and you can even just walk straight over to the final boss battle without doing anything else. It’ll be an incredibly challenging battle, but it’s doable, and speed runs will no doubt begin to pour in over the next few weeks. The point is that this is your Hyrule, and you’re free to do whatever you want in whatever order you want, even down to the main dungeons of the story.