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Every Destiny Super Ranked From Worst to Best


Every Destiny Super Ranked From Worst to Best

Power Overwhelming

9) Arc Blade – Bladedancer


Author’s Note: Before we proceed with the ranking it’s important to understand the criteria for this list and what we are judging to determine which Super is the best and worst. We are not considering the base sub-class in terms of its grenades, viability, and skills that don’t directly relate to the Super itself. So any changes you can make to the ultimate ability such as the Ward of Dawn buffing defense or attack will be noted, but how the entire sub-class functions as one giant unit will not be factored. How the actual Super functions in both PvE (Player vs. Environment) and PvP (Player vs Player) will be considered for this list. It’s also important to note that none of these Supers are bad, but when stacked against each other some outshine others in their viability. Finally, given Bungie constantly updates the various Supers and their viability in Destiny, this ranking could change based on when it’s being read.

Coming in at number nine, the Arc Blade used t0 reign as one of the most fearsome Supers in all of Destiny. Yet, after a variety of nerfs it’s become a shadow of its former self, especially when it comes to the PvE aspect of the game itself. Unlike many of the other ultimates in this game, the Arc Blade just doesn’t offer enough damage to destroy yellow health barred enemies. While it can take out smaller tier mobs, the Arc Blade offers way to much risk for too little of a reward. It’s rare that this ability will ever make a significant impact on the battlefield, especially given it can run out of energy very quickly.

When it comes to PvP, the Arc Blade is decent as there is a good amount of versatility in terms of what passives you can upgrade it with. This allows players to move from target to target quickly and decimate all those that stand in that Hunter’s way. However, this Super is unruly and can be easily stopped if a player is skilled with a shotgun or fusion rifle. While it can easily catch foes off guard thanks to its speed, this Super just lacks an overall punch that the other sub-classes offer.

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