343 Industries has confirmed that from this point on, every Halo game is going to have split-screen multiplayer.
Halo 5 was the first FPS Halo to launch without split-screen, and it was a decision taken by then 343 Studio Head Josh Holmes. He said that the decision to remove the popular mode was “one of the most difficult ones we’ve ever had to make as a studio.”
At the time, Holmes explained the decision on the game’s blog, saying:
“With Halo 5 we are delivering massive scale environments, improved AI behaviour, increased visual and gameplay fidelity… something that truly takes advantage of a new platform. Many of our ambitious goals for Halo 5 would be compromised in a split-screen setting and the time spent optimising and addressing split-screen-specific issues would take focus from building other parts of the game.”
Now, in a presentation at the DICE conference, current 343 boss Bonnie Ross has said that this approach will change: