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The Exact Moments We Met Gaming’s Most Iconic Characters

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The Exact Moments We Met Gaming’s Most Iconic Characters

Take a trip down memory lane.

Cloud Strife – Final Fantasy VII (PlayStation, 1997)

 

Mario AKA Jumpman – Donkey Kong (Arcade Cabinet, 1981)

Nathan Drake – Uncharted: Drake’s Fortune (PlayStation 3, 2007)

Master Chief – Halo: Combat Evolved (Xbox, 2001)

Lara Croft – Tomb Raider (Sega Saturn, 1996)

 

Solid Snake – Metal Gear (MSX2, 1987)

 

Link – The Legend of Zelda (Famicom Disk System, 1986)

 

Ezio – Assassin’s Creed II (PlayStation 3/Xbox 360, 2009)


Samus Aran – Metroid (Famicom Disk System, 1986)


 

Sonic the Hedgehog – Rad Mobile (Sega System 32, January 1991)

Sonic the Hedgehog – Sonic the Hedgehog (Sega Genesis, June 1991)

 

Pac-Man – Pac-Man (Namco Pac-Man, 1980)

 

Scorpion – Mortal Kombat (Arcade Cabinet, 1992)

 

Ryu – Street Fighter (Arcade Cabinet, 1987)

 

Jill Valentine – Resident Evil (PlayStation, 1996)

Pikachu – Pokemon Red & Green/Blue (Game Boy, 1996)

Local Editor in Chief. B.S. in Biology, B.A. in Philosophy, and always within 20 feet of a bagel. Kind of like a reverse restraining order, but with carbs. You can reach her at [email protected]

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