If Sony or Nintendo Can Pick Up Scalebound, Should They?

Is there hope for the recently slain dragon?
scalebound, canceled

Sony has a rather diverse lineup of offerings between their first-party studios and third-party agreements. In the pipeline for the next two years, you have Crash Bandicoot, God of War, Death Stranding, Spider-Man, The Last of Us Part II, Dreams, and many other titles that form an eclectic mix of offerings. One that Scalebound wouldn’t look out of place in. Also, Sony’s console is no stranger to action RPGs, with titles like Horizon Zero Dawn, NieR Automata (a PS4 console exclusive that happens to also be from PlatinumGames), and Nioh set to release on the platform in the next few months. If utilizing the PS4 Pro’s capabilities, the game could even serve as a solid example of what 4K and HDR can do for gaming.

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Nintendo, however, is in great need of diversity on its platforms. Though the company did branch out quite a bit on the Wii U, many of the console’s largest offerings were the tried and true first-party franchises. While those games were very different such as Super Mario Maker, they fit in perfectly with what the company is known for. Scalebound is quite different from what you’d usually expect on a Nintendo platform, falling in line with the stylish chaos that Bayonetta 2 exuded to much praise. With the impending launch of their new console, the Switch, it’s time to up their game when it comes to variety and targeting different audiences, and Scalebound is a great way of doing just that.

Scalebound

Nintendo would honestly benefit the most, as the company has a lot to prove going forward in 2017. Sony and Microsoft each have extensive lineups set up for the coming months and even 2018, putting Nintendo at a large disadvantage. Snatching up a big title that has already received quite a bit of hype and desire such as Scalebound would be a quick ticket into the spotlight. And, if Nintendo could figure out how to work some of their own magic into the mix as PlatinumGames does what they do best, players may even be in for a better treat than before.

Really, the only downsides to either Sony or Nintendo is if they picked up the game as is. It had been in development for some time, and was eventually canceled which clearly points to trouble with the game (what type we don’t know). We have no idea what state the game is in, and either publisher would potentially have to start from scratch. But that would be nothing new to either, as funding a game is often a necessary part of obtaining big titles. Of course, we couldn’t realistically expect the game to still launch in 2017, even if one of them picked up Scalebound right now, so there would be another period of waiting which fans may not take extremely well. But, they’d more than likely appreciate that, more than never receiving Scalebound at all.

It will be interesting to see how everything plays out for the canceled title. Microsoft is keeping mum on the status of the IP, and we’re sure that the developers that have worked for years on the game are still coping with the recent turn of events. Hopefully, everything works out for the best and we see the fruits of their labor come to life on some platform, whether it be console or PC. If it becomes completely dead, well I guess it’s time for Sony and Nintendo to start racking their collective brains and come up with some stylish action RPG with punk kids and dragons.


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Author
Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.