That Immersive First-Person View, Though
One of the biggest gameplay shifts Capcom is introducing in Resident Evil 7 is the adoption of the first-person view. Gone are the tank controls of old, and gone are the third-person shooter styles of gameplay. With recent horror games like Outlast and Amnesia garnering huge followings and popularity thanks to their mix of first-person perspective and tense atmospheres, it’s little surprise that Capcom has opted to go down this route as well.
However, the first-person perspective definitely seems to help the game more than hinder it. Opening a door literally requires the player to physically push up against the door to open it all the way. It invokes fond memories and age-old tension of when older Resident Evil games had to use door-opening loading screens whenever entering a new area. That same suspense we got while waiting for the door loading animation to finish is heightened ten-fold in Resident Evil 7, all because of that simple act of pushing open a door in first-person view.
There’s also PSVR support for the bravest of the brave.