Outlast
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Outlast is set in an abandoned insane asylum. You don’t have any weapons at your disposal, not even a knife to cut your way out of sticky situations. If something tries to kill you, your only option is to run and hide. The sense of isolation and lack of spatial awareness provided by the first-person viewpoint only added to the horror.
It’s an example of how to create an atmosphere and build tension on nothing but fear. The unique sense of exploration and excellent use of lighting and environmental storytelling are similar to those experiences in Resident Evil 7. Outlast illustrated how to make a first-person horror game and still make players jump out of their seats.
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