Psyonix revealed today that Rocket League’s next big update will see a custom training feature implemented into the game.
In a post on the official Rocket League website, Corey Davis stated:
“We’ve heard the requests for new ways to train and elevate your Rocket League skills and we’ve also seen the fantastic work done by PC modders with tools like Rocket League Trainer, so we set out to build a feature that lets all of our players build and share their own training sequences within the community.”
The new feature will allow players to differentiate between different skills that they want to work on within the game, whether that be as a striker, or goalie. In addition, users can also set the difficulty of each training session, refine tricks such as wall shots or dribbling and set the map in which the training session takes place.
Once created, custom training maps can be uploaded to an online database where other players will be able to browse, favourite and play out each unique training scenario.
Davis also states that the company hopes to refine the process over time. Its initial launch will be just a starting point, after which both the process of browsing and shot sequencing will be tweaked over time to include additional positions on top of both goalie and striker.
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This post was originally written by Jared Moore.