The drip feed of Mass Effect: Andromeda details continues in the wake of N7 day, today amounting to the reveal of one of the game’s new alien races, the Kett. Speaking with Game Informer, Art Director Joel MacMillen gave some insight into the race’s design and ultimate purpose in the Andromeda world.
The Kett originated from a desire for more organic alien races, in contrast to the sleek, industrial designs core to the original trilogy. As the team moved farther away from the Milky Way, they wanted this organic approach to show up in the shape, armor, and architecture throughout Andromeda.
Design began with the face, which the team envisioned with a bone carapace that would stretch into the race’s armor. They needed to be foreboding, but not ugly, in a way that could communicate their antagonist nature while leaving room for empathetic story moments. The eyes were made to carry a lot of this connection, but were eventually glazed over to reel back some of that humanity and soul.
Clothing wound up a central debate for the Kett. Even though they’re meant to come off as more “alien” than past races, the team found that they felt too strange to connect with players when they were naked. The final body design incorporates a lot of tonal contrast between bone and skin, as well as a large collar piece consistent across the Kett.
You can check out some of the Kett concept art over at Game Informer, and for more Mass Effect: Andromeda, check out the stories below: