Batman: The Telltale Series – Episode Four Review

The stage is set.

In stark contrast to this, however, was arguably the biggest decision the series has posed to players so far. No decision prior to this has felt like making the wrong choice could single-handedly screw up your chances at coming out on top. What’s more, this one delivers a choice you’ll have to make not from an emotional perspective, but from a tactical point of view. As the episode drew to a close and I faced the immediate repercussions, it’s clear that this will have a major impact on each player’s individual experiences in episode five, and overall conclusion to the series’ story.

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For the first time in the series, too, I ran into a few technical hiccups that, while not breaking the game, do become jarring in a story-driven title. Lip-syncing seemed to be hit and miss throughout, and there was a moment where Harvey’s mask simply appeared way earlier than it should have done. This is nowhere near on the scale of the significant crashes that players suffered from with the release of episode one, but something I hope Telltale squashes in episode five to deliver the high-quality finale the series deserves.

Telltale Batman Episode Four

Episode four is difficult to judge as a standalone game. On its own, it offers a fairly standard run through the latest events of Bruce and Batman, with nothing groundbreaking until the very end. When looking at it as part of the bigger picture of the series, however, it does a great job of setting the stage for one hell of an ending.

Clocking in at about an hour and a half, episode four did what it had to do to drive the story along without overstaying its welcome. While I would have liked a little more explanation from one of the plot points that was skimmed over way too quickly, Guardian of Gotham was otherwise a prime example of Telltale’s character development and relationship expertise. What felt like an episode that would be focused on the Joker and Arkham Asylum, turned out to be a general overview of how relationships and decisions had impacted the story so far, and how these will affect the events of the finale. My hope now is episode five neatly ties all of these plot points and relationships together in a neat little bow, and doesn’t leave me wishing that some of the action had spilled into Guardian of Gotham, instead.

Score: 3.5/5 – Fair


Pros

• An excellent episode ending to kickstart the finale.

• Set the stage well for an action-packed finale.

• Joker is just as weird and difficult to pinpoint as you’d expect…

Cons

• but he and the Asylum weren’t around for long.

• Technical performances dragged my attention away.

• Feels a little light.


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Author
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.