Call of Duty: Infinite Warfare Is Suffering From 5 Major Problems

A few changes are needed.
Call of Duty Infinite Warfare

Combat Rigs

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Call of Duty: Infinite Warfare’s multiplayer uses Combat Rigs to differentiate different roles and abilities in the game. It’s similar in a way to Black Ops III’s Specialist roles, only it offers even more variety in the way the soldier actually plays. In one way, it’s an attempt to inject some bona fide class play into Call of Duty’s multiplayer, something that hasn’t really existed, but right now it seems to be falling a bit flat.

There are several Rigs that you can choose from, ranging from a class that’s high in defense, to one that trades in protection for unparalleled speed. The issue is that there doesn’t seem to really be much of a difference unless you’re the Synaptic Rig (the one based on speed). Everyone dies the same no matter what you’re using, and if you’re thinking you can take a bit more punishment using the more tank-focused build, you’re unfortunately very wrong.

Now it’s understandable that this is a Beta, a chance for the developers to see how players are utilizing the new tools given to them in order to tweak and adjust things. Hopefully they are watching, as they’ve done in the past, and this particular Beta worry will be nothing more than just that. But, if things stay as they are during launch, Combat Rigs will be off to a very bad start. If you’re going to introduce a system that presents different classes, go for broke and make them actually different, not just in name or by a single ability. 


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Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.