Teenage Mutant Ninja Turtles: Mutants in Manhattan
We had a lot of hope for Mutants in Manhattan when we checked it out at GDC. Unfortunately, that small snippet of the game that we played seemed like it may have been a much larger chunk than we had originally thought. A short experience doesn’t necessarily mean a game is bad, however. Heck, take a look at Firewatch if you don’t believe us.
The issue that Mutants in Manhattan was its repetitiveness. In a game where combat is king of the roost, it’s important that you allow for and provide enough variation in combat to keep things interesting. With a small set of attacks, repetitive stages and all too samey enemies, Mutants in Manhattan got boring over the short amount of time we played it for. Looks like we’ll keep on waiting for a good Turtles game, then.