Honorable Mention #2: Inside
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Assistant Editor Hayes Madsen: Inside is the kind of experience that sticks with you for quite a while after your finish the game. It isn’t a terribly long experience clocking in at roughly four hours, but that time is filled with mystery, horror and a wealth of smart puzzle solving. From the very beginning of Inside you can tell that something is not right in the game’s world, and that sense of unease and dread slowly builds across the entire experience. The gorgeous art style and dark tones of the game’s color scheme only help drive that feeling home.
The puzzles of Inside are simple as the game only has a couple different mechanics, but are surprisingly difficult in execution. They really make you slow down and figure out how one piece of the puzzle fits with everything else, or how each piece needs to work together. On top of everything, Inside has an incredible ending that you really don’t see coming. It’s something that keeps you thinking hours after the credits roll, and people will surely keep talking about it as more and more of them finish the game.