Telltale’s The Walking Dead: Michonne
Telltale games are always a great source for easy trophies but they haven’t released many games over the last six months. Michonne, the spin-off of the main Walking Dead series, is their only notable new release and its trophy list is as simple as they come. The list is made up of 21 trophies, all of which are bronze, requiring nothing more than completing each chapter. It is a shame that there isn’t a platinum as there is in the core series but Michonne is a easy, cheap, and fun way of boosting your overall trophy count.
Firewatch has one of the smallest but easiest trophy lists of any game on the PSN. The list features just 5 trophies, made up of one bronze, one silver, and 3 golds and to get all of them, all you need to do is finish the game that takes roughly three hours. The description of each trophy says: “complete day ?” which act as a chapter in the story. The rarest trophy in the game is at 62.8% achievement rate on PlayStation 4, which shows how simple this trophy list is.
Ratchet and Clank
Released in April, Ratchet and Clank is a child friendly game with light humor and colorful characters. Of course, the series has been popular with the adult gamer, but the games have always been developed with accessibility in mind and the trophy list of this reboot is no exception. Ratchet and Clank’s trophy list is made of 47 trophies including 30 bronzes, 14 silvers, 2 golds, and a platinum.
A large number of the trophies, including one gold, are unlocked by completing the main story. There are also hidden trophies for doing certain things in the game, such as, being eaten by a shark on one of the planets. To platinum the game, you will have to beat it twice, once being in challenge mode, where you can continue to upgrade your weapons and find collectibles. Many of the trophies are for finding collectibles, including all the holocards (gold) and all the gold bolts (silver). However, since you will find many of the collectibles during your first playthrough, it will not take long to clear everything and get the platinum.
We’re going to be honest here, obtaining the platinum for Doom is no easy feat, largely due to how insane higher difficulties can be. However, you can grab a large percentage of the 34 trophies (16 Bronze, 12 Silver, 5 Gold, 1 Platinum) with the help of some guides.
The rest are obtained in the most fun way possible: killing demons on Mars. You’ll have to perform tons of Glory Kills, use certain weapons, and complete missions. If you’re into the break-neck pace of combat, and all of the fire and brimstone being tossed at you, this will go by in a breeze. Doom actually makes it fun to go to town on all of hell’s denizens, so it will feel less like you grinding for trophies, and more like you saving the universe. Doom is one of the best games of the year so far and one of the best first-person shooters in quite some time.
Severed is the most recent game from Drinkbox, the studio that developed the excellent Guacamelee. It is a first-person dungeon crawler that takes advantage of the Vita’s touchscreen with its combat. As you explore the world, you will come across various enemies that you will have to defeat using tactics and quick reactions in order to progress. Similarly to Guacamelee, Severed’s trophy list is quite simple, with a lot of easy gold trophies.
The list features 25 trophies (6 bronze, 12 silver, 6 gold, and 1 platinum) and most of them unlock in one playthrough, which should take 6-7 hours. Five of the six golds are awarded for killing enemies so they should unlock quickly and the silvers are for finding story items, killing enemies, and upgrading your character. The tricky ones are ‘explore every area to 100% completion’ (silver) and ‘find every secret’ (silver) but since the game isn’t very long, the post-game clear up should go quick.
Far Cry Primal
Far Cry games usually have enjoyable and varied trophy lists and Primal is no exception. The new list is similar to those in Far Cry 3 and 4 as it features story-based trophies, weapon-use trophies, and some interesting challenge-based ones. The list is made up of 51 trophies (38 bronze, 10 silver, two gold, and one platinum).
There are 11 story-based trophies, including one gold, that unlock as you complete certain missions. The remaining trophies are earned for a variety of things including taming beasts, having a certain number of kills with specific weapons, capturing outposts – all the standard Far Cry stuff. The ‘kill an enemy with a bow from 70 feet’ trophy also makes a return appearance. Approach the list in the same way as any other Far Cry game and you should have no problem unlocking the platinum.
Every once in a while, a game comes along that is fun, cheap, and has an extremely generous trophy list. Hitman Go is one of those games. There are just 17 trophies to be unlocked in Hitman Go but the list features four bronzes, three silvers, nine golds, and one platinum.
Over half of the game’s trophies are gold and all of them can be unlocked in one playthrough. There are seven trophies for completing chapters and one that may be a challenge. If you are struggling at any point during the game’s hundreds of puzzles you can refer to the hints that guide you through the level – there is one gold trophy that requires you to complete the game without using hints. If you learn the basic rules of the game it can be quite easy to navigate most of the levels. And since Hitman Go is a port of a mobile game, there are plenty of guides available to help you.
Gone Home is a short game with a short trophy list. There are just ten trophies, including three bronzes, six silvers, and one gold. Only one silver trophy will unlock during a standard playthrough, but there are other trophies for things such as completing the game in one minute or for finding all the collectibles.
There are also secret trophies in Gone Home. They are all for interacting with certain items in specific ways, so nothing is too difficult. It’s a shame that such a fantastic game doesn’t have a platinum, but it is a must play nonetheless. It is also free with PlayStation Plus until July 6.
Check out our trophy guide for Gone Home here.
Blues and Bullets
You may not know what exactly Blues and Bullets is and that’s OK. It is an episodic alternate history noir game developed by A Crowd of Monsters in which the player tries to find clues and solve a mystery. As is the case with many episodic games, the trophy list is very simple. The whole season will have 36 trophies, including a platinum, split over six episodes.
So far only two episodes have been released, spread over a long period of time. The last one came out in early March and we don’t know when the next one is due to release. Each episode has 7 trophies (5 bronze, 1 gold, 1 silver) and all but the gold are unlocked by completing the episode – a la Telltale games. The gold for each episode is awarded when you ‘interact with all the clues and items of interest.’ The Wolf Among Us is another game that followed this style of trophy list and it was not difficult. Completing the story will get you a lot trophies and a little bit of extra effort will get you a platinum trophy and six golds.
The trophy list in The Witness is a strange one. There are only 14 trophies, including a platinum; 12 of the trophies are story related but all of them are hidden. Each trophy, when looked at individually, is quite easy, but the length of the game means it could take a long time to unlock each one.
The list is made up of one platinum, eleven golds, and two silvers, making it a great list for increasing your overall trophy level. Eleven of the trophies are awarded for activating a laser in a specific area, after completing a set of puzzles – nine of which are gold and two of which are silver. Each area does not take too long, but they are scattered around the island and feature a new puzzle style that you may not have come across yet.
The final, gold trophy is awarded for completing an unspecified challenge but as is the case with every trophy on the list, it will probably pop organically as you play through the game. Alternatively, using a guide for each area would speed up the process dramatically, but the brilliance of The Witness comes from the way it introduces puzzle mechanics slowly so that you learn as you go. Your patience will be rewarded in both a sense of achievement and the unlocking of trophies.