Gameplay
One of the biggest changes in Mirror’s Edge Catalyst is that guns have been completely removed from player possession. While the first game did give you the chance to use firearms sparingly, Catalyst will have you rely completely on Faith’s melee prowess. As Faith, you’ll be able to use the environment to your advantage, performing jump kicks, sliding kicks, and probably really awesome roundhouse kicks too. Faith will also be equipped with a grappling hook, which she can use to reach high positions.
Unlike the first game, Mirror’s Edge Catalyst will feature a large open world for you to explore. While the first game gave us a rather linear campaign, Catalyst will provide players with multiple ways and paths of reaching their destination and completing their objectives. There will also be collectibles called Gridleaks, which players can pick up while exploring the city. Another cool thing about Catalyst is that there will be no loading screens in the final product, meaning you’ll be able to traverse the city with no interruptions.
There is also a multiplayer component in the game. While you can’t exactly engage in online co-op with your friends, you will be able to race with your friends in Time Trials. Players can set checkpoints in their world, race from one point to another, and then challenge their friends to complete that race in a faster time. There will also be side activities and environmental puzzles for players to tackle when they’re not progressing with the main campaign.
Lastly, Faith will be able to unlock new abilities after earning enough experience points through the completion of side activities and collecting Gridleaks.