Winston’s Abilities
Tesla Cannon
This short-ranged weapon can hit multiple opponents with the various electric arcs that it spews out. It will automatically target anyone in its range and cannot be blocked by Genji’s deflect ability.
Jump Pack
Winston’s jump pack not only gives him the chance to close the gap or reach higher areas, but it can stagger and deal 50 damage on impact. It also can be used during Winston’s ultimate ability and gets a reduced cool time during it.
Barrier Projector
Winston’s defensive ability allows him to drop a shield that can soak 600 points of damage before breaking. Not only does it protect you and your team from fire, but you can actually shoot through the barrier at opponents.
Primal Rage
This ultimate not only gives you a 500 hp health increase but reduces the cooldown timer for your jump pack. The catch is you can only deal melee damage, so make sure to get as close as you can and trap people in corners until they’re pummeled to death.